Neither as stealthy as Scouts, nor as heavily armed as Rifleman, Engineers are the information brokers of the battlefield. They can both hack and observe in equal measure, and have the unique ability to see when enemies have them scoped in, allowing them a split-second opportunity to avoid being gunned down during firefights. Yet they can bring intense firepower into close-range fights. Engineers are the all-seeing eye of the battlefield, able to capture enemy positions from on high with UAVs and Sensors, and hack objectives faster than any other class. Their handiness with electronics means they can just as easily disrupt enemies. When leading a charge into an area, an Engineer is simultaneously the most diverse and specialized part of a squad.
Class Summary
Engineers have a wide variety of technology at their disposal such as sensor grenades for gathering intel on enemy positions. A defense drone for attacking on command. Now including high end ammunition to improve damage by 10%.
Weapons
PROGRESSION | ||
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Level | ![]() |
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Personal Defense Rifles | ||
1 | ![]() Goblin |
![]() AKS-74U |
20 | ![]() PDR-C |
![]() SR-3M |
32 | ![]() L22A2 |
![]() SA58 OSW |
DLC | ![]() Mk17 |
![]() OCP-11 |
Shotguns | ||
Level | ![]() |
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1 | ![]() M590A1 |
![]() RMB-93 |
20 | ![]() M1014 |
![]() MTS-255 |
32 | ![]() M12 |
![]() Saiga-12 |
Secondaries | ||
Level | ![]() |
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1 | ![]() 45T |
![]() GSh-18 |
12 | ![]() BLD-3 Flash Bulb |
![]() BLD-3 Flash Bulb |
24 | ![]() KARD |
![]() OTS-33 |
Appearances
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HEADGEARS | |||
Tac Cap Opt A | |||
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Tac Cap Opt B | |||
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Tac Cap Opt C | |||
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Watch Cap | |||
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GFC-1 | |||
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CWC-1 | |||
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GWC-1 | |||
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GFC-2 | |||
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Know Engineers
Trivia
- The Engineer is similar to the Specialist Class available in Ghost Recon Online and Ghost Recon Commander.