Ghost Recon Wiki
Advertisement

The Sharpshooter class is best suited to hanging back away from action, and maintaining a clear view of the area of operation. Aim to acquire tactical information either through your scope or drone and relay it to your teammates. When you need to identify a large number of targets quickly, the Sensor Launcher will allow you to do just that without having to leave your position, or risk revealing your location.

First round accuracy is of extreme importance for this class, so weapons and skills that will help maximize this should be a priority. Marksman Rifles and Sniper Rifles provide you with the highest possible range and accuracy, so they're ideally suited to the task. It's always worthwhile having a good Assault Rifle on hand as well, just in case you have to leave your overwatch position or when the enemy gets the drop on you. Learning to control your breath for long as possible, so that you have more time to line up shots, will translate directly to more successful engagements.

Class Summary[]

Class Item - Sensor Launcher[]

This item launches what is effectively a far larger radius intel grenade tagging & highlighting all enemies in a red outline in said radius for a short duration.

Bonuses[]

As a Sharpshooter you gain:

  • Long Ranged Proficiency - DMRs and Sniper Rifles gain +5% reload speed and +20 Handling (Up to +10% and +30 respectively at level 6).
  • Deep Lungs - +50%(+100% at level 2) longer breath control while Aiming or swimming.

Class Technique - Armor Buster[]

Armor Buster
Ezgif-3-802cad1891ba Loads 3 special bullets into any Sniper Rifle or Marksman Rifle making the next 3 shots have +200 damage, +100 Range and maximum Penetration power. This technique is designed for inflicting massive damage to armored targets like Behemoths, Incubus variants or armored vehicles.
  • Charged by killing enemies and damaging drones, headshots and kills from long Range (150m+).
  • Takes a few seconds to load your rifle as shown above.
  • Stacks well with High Grade Ammo from Engineer.


Level Rewards[]

Every level grants a skill point, you start at level 1.

  • Level 2 - Deep lungs boost from +50% to +100% and Sniper Appearance
  • Level 3 - MC Alpine
  • Level 4 - Sharpshooter emblem
  • Level 5 - Senior Sharpshooter 
  • Level 6 - Long Ranged proficiency Boosted (+5% and +20 to + 10% and +30 respectively)
  • Level 7 - Strong Arm Melee
  • Level 8 - Sharpshooter Elite
  • Level 9 - Eagle Eye
  • Level 10 - Scorpio Scout Blueprint (Lighter configuration, Highly mobile) 
  • Level 11 - Skell Credits/Metal Parts
  • Level 12 - Commissar Gloves
  • Level 13 - Skell Credits/DMR Parts
  • Level 14 - Commissar Shirt
  • Level 15 - Skell Credits/Sniper Parts
  • Level 16 - Commissar Slacks
  • Level 17 - Skell Credits/Assault Rifle Parts
  • Level 18 - Commissar Coat
  • Level 19 -Skell Credits/Elite Weapon Parts
  • Level 20 - A-TACS FG/Commissar Helm/MK14 Assault
Ghost Recon Breakpoint Classes (View Template)
AssaultField MedicPantherSharpshooterEngineerEchelonPathfinder


Appearance[]

Advertisement